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False Start to Consume Time

authored by NIRSA NIRSA Flag Football Rules Book 22nd Edition Rule 3-6 Page 41

During the 4th period, A leads B 14-12 with the game clock running. A-3 false starts with 50 seconds remaining on the game clock.

Enforce false start, if accepted. The Referee will order the game clock started on the snap due to A attempting to consume time.
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